The Altar [ READ POST #130 and #137] - Page 8


 Topic: The Altar [ READ POST #130 and #137]
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  Posted on February 23, 2016 19:15
Batcow
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#106
First I'd like to say that I hold no love whatsoever for the Sound Genin. It's been nearly a decade and I think I've only used them like once or twice.


I don't really know what to think of him; he seems nice and his whole kit offers a bit of flexibility to his character. He just seems like a jack-of-all-trades to me and he holds an very small niche in his ability to disrupt combos with his Sound Manipulation or leave a target defenseless for further assaults with the use of Resonating Echo Drill. Could be a dangerous individual if left unchecked -- unfortunately; cheking him It's something easily accomplished due to his own linerarity.
Moves to B+
edited ^^^


Oh, the ever confusing Kin. Back in the day, it took me a while to understand how her skills interacted with one another and to this day I still have to double check them to make sure I'm combo'ing the correct skills. With that said, Kin is a pretty avarage character, to not say mediocre; Extremely low original damage output, her anti-invul/damage reduction skills leaves a lot to be desired when you think about it and realize skills like 'Sharingan' exist and put Kin to shame, and her chakra burn skill is really not worth its cost considering how big its cooldown is. She does find a niche for herself, though, in her cheap skills which can greatly support other, stronger, characters; patching up a bit her own mediocrity in the meantime.
Moves to C+




Lol this dude, at 1st he looks sooo awesome with his 45 AoE damaging skill, but them you realize: It requires a prep, the prep clashes with the skill it is supposed to be a preparation for and, to top it all off, the risk exerted is far greater than the reward if you consider that after Zaku's initial attack any player that isn't a complete newbie will be prepared for his AoE, so it's almost guaranteed that Zaku is going to be stopped one way, or another. In fact, I see a fair amount of people using him solely for his 25-damage skill, which is easy to find combos for, and his AoE is just a nice little extra if the opportunity presents itself, but it most likely won't.
Moves to C

the cow this forum deserves but not the one it needs right now
  Posted on February 23, 2016 20:54
AkatsTobi-San
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#107
Batcow wrote:
First I'd like to say that I hold no love whatsoever for the Sound Genin. It's been nearly a decade and I think I've only used them like once or twice.


I don't really know what to think of him; he seems nice and his whole kit does offers a lot of things and flexibility for his character. He just seems like a jack-of-all-trades to me and he holds an very insteresting niche in being the only Tai-Gen user character that can reduce enemy damage, burn their chakra or spike them down while leaving them almost defenseless for 4 whole turns. Definitely a dangerous individual if left unchecked -- unfortunately; cheking him It's not something that is too difficult to accomplish due to his own linerarity.
Moves to A-/B+ ( not quite sure on this one )


Oh, the ever confusing Kin. Back in the day, it took me a while to understand how her skills interacted with one another and to this day I still have to double check them to make sure I'm combo'ing the correct skills. With that said, Kin is a pretty avarage character, to not say mediocre; Extremely low original damage output, her anti-invul/damage reduction skills leaves a lot to be desired when you think about it and realize skills like 'Sharingan' exist and put Kin to shame, and her chakra burn skill is really not worth its cost considering how big its cooldown is. She does find a niche for herself, though, in her cheap skills which can greatly support other, stronger, characters; patching up a bit her own mediocrity in the meantime.
Moves to C+




Lol this dude, at 1st he looks sooo awesome with his 45 AoE damaging skill, but them you realize: It requires a prep, the prep clashes with the skill it is supposed to be a preparation for and, to top it all off, the risk exerted is far greater than the reward if you consider that after Zaku's initial attack any player that isn't a complete newbie will be prepared for his AoE, so it's almost guaranteed that Zaku is going to be stopped one way, or another. In fact, I see a fair amount of people using him solely for his 25-damage skill, which is easy to find combos for, and his AoE is just a nice little extra if the opportunity presents itself, but it most likely won't.
Moves to C

I think you should read Dosu's skills
  Posted on February 23, 2016 21:14
sanin-orochi
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#108
AkatsTobi-San wrote:
Batcow wrote:
First I'd like to say that I hold no love whatsoever for the Sound Genin. It's been nearly a decade and I think I've only used them like once or twice.


I don't really know what to think of him; he seems nice and his whole kit does offers a lot of things and flexibility for his character. He just seems like a jack-of-all-trades to me and he holds an very insteresting niche in being the only Tai-Gen user character that can reduce enemy damage, burn their chakra or spike them down while leaving them almost defenseless for 4 whole turns. Definitely a dangerous individual if left unchecked -- unfortunately; cheking him It's not something that is too difficult to accomplish due to his own linerarity.
Moves to A-/B+ ( not quite sure on this one )


Oh, the ever confusing Kin. Back in the day, it took me a while to understand how her skills interacted with one another and to this day I still have to double check them to make sure I'm combo'ing the correct skills. With that said, Kin is a pretty avarage character, to not say mediocre; Extremely low original damage output, her anti-invul/damage reduction skills leaves a lot to be desired when you think about it and realize skills like 'Sharingan' exist and put Kin to shame, and her chakra burn skill is really not worth its cost considering how big its cooldown is. She does find a niche for herself, though, in her cheap skills which can greatly support other, stronger, characters; patching up a bit her own mediocrity in the meantime.
Moves to C+




Lol this dude, at 1st he looks sooo awesome with his 45 AoE damaging skill, but them you realize: It requires a prep, the prep clashes with the skill it is supposed to be a preparation for and, to top it all off, the risk exerted is far greater than the reward if you consider that after Zaku's initial attack any player that isn't a complete newbie will be prepared for his AoE, so it's almost guaranteed that Zaku is going to be stopped one way, or another. In fact, I see a fair amount of people using him solely for his 25-damage skill, which is easy to find combos for, and his AoE is just a nice little extra if the opportunity presents itself, but it most likely won't.
Moves to C

I think you should read Dosu's skills
oh wow you're right. I'm pretty sure he had a drain tho, maybe it got removed after the revamps and I didn't notice it? As said, I've only used him once or twice -- never after he got revamped lmao.

Thanks for pointing that out, tho.
  Posted on February 23, 2016 21:20
Fennekin
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#109
A
Dosu is a great offensive character; for a low price, he can spike while taking down defenses, and offers a good support skill in Sound Manipulation, which reduces damage by and increases damage on the enemy permanently; his niche as a tai/gen character is pretty neat as well. I'm refraining from putting him higher than A because of his total lack of defense, and preparations like his are a little inconvenient. I'm not totally against A+, though.

C
Kin is a weird character. All her skills improve her other skills and she has an array of effects but doesn't do anything particularly well; unlike Neji, she can't get going right away, and even when "prepped" her skills aren't so great. Still, a cheap utility character might be useful here and there.

B
Zaku will either sit in the back and barely contribute enough to be worth a spot on the team, or he will outright change the game and most likely put it in your favor. Any experienced or even novice player will know how to handle him at least a little bit, so getting his insane AoE off relies on strategy and team support. Without it, he still has a decent damage output with normal Air Cutter, and his inexpensive counter can come in handy.
My Anime List ~ >you will never dance with megumin
  Posted on February 24, 2016 16:54
sanin-orochi
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#110
Moving on within a couple of hours.
  Posted on February 24, 2016 17:13
129393a
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#111
Skipped out on the Sand Siblings since everything I wanted to say about them was already said by others.

Dosu - A-
Dosu is pretty good option if you are looking for a decent Tai/Gen user. He can really do some heavy damage for very cheap costs. He can also ruin some combos, by decreasing his opponents' damage.
He goes well with other cheaper characters, who fall in the same category as him, in the cheap damage department. Overall a very fun character to use.

Kin - C+
Kin is a weird character for me, all of her skills improve themselves in some way. In that way she is a very unique character in terms of her skill set. Most of the time however, she is used for her chakra removal and then followed up by dealing 40 damage for 1 random, and her other effect are usually barely used.. Overall Kin is a very average character to me, even though she plays well in teams with other chakra removers.

Zaku - B
Zaku is very basic, but very reliable character. His 25 damage for 1 blood makes him good for other combos as well as setting up his AoE. The problem with his AoE is that, if you are actually facing a player who knows how to play most of the times you wont be able to pull it off, or Zaku is already dead since one of the major weakness of Zaku is is lack of self defence. Still a pretty reliable character if you need a blood-user.
Alt #1 Alt #2


Visca el Barça!!
  Posted on February 24, 2016 19:42
senpai
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#112
Update time! Changes are as follow:


Unranked -> A-


Unranked -> C+


Unranked -> B-

- Next discussion points:

7th Character Slate



Happy posting folks.
  Posted on February 24, 2016 19:44
sanin-orochi
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#113


The demi-god Young Kakashi is simply amazing in this meta; he's one of the most consistent characters out there that provides a great offensive presence for your team. He's such a great glue for more offensive orientated teams with his cheap damaging skills which do both disrupt the enemy's damage & boost his own. He also can provide support against a variety of play styles in a pinch with his Sharingan, plus he's got all three classes spread across his skillset, making him not so vulnerable to partial-stuns. YK does have his own shortcomings, though; If unboosted, his damage output isn't that significant and because all his skills are also partially friendly characters that stun or negate friendly skills will completely shut him down, so it's really a double-edged sword.
Moves to A

I'll post what I think about the other 2 later.
  Posted on February 24, 2016 20:10
desangele
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#114
Kin should be higher imo and Tenten i would put in A.
Anyways since i don`t wanna post only on chars yall already ranked and be a douche ima give a try on these new ones.

Young Kakashi
A really good character that`s usable in most combos you could think of because of his Chakra/Physical attacks that have a low cost.Adding the fact that you can boost them by using each, including his sharingan that gives you +10 for a damaging stun/drain as well as the opposite effect it self (you can either stun or gain 1 chakra) , dealing 35 damage with any of those for a nin/tai seems pretty good overall.However that makes him a first target in most situations and his lack of defence is a - since he goes down pretty fast.His 1v1 potential if he somehow survivies and you have no saved chakra is also totally 50/50 and if you`re unlucky he is not the best character in those cases. I forgot that one of his pluses is reducing damage which can pretty much break up combos.

My say on his rank based on what you have set so far is A-

Obito
A forgotten char these days, mostly because we have more chars like YK for example that take something in which Obito was one of a few in the past - 25 pierce for a chakra. His Sharingan effect is pretty nice when it gives you +5 attack/defence to one of his teammates, but since he is mostly left for last we don`t see it in action too much.The affliction is without a question his best skill , but with all the affliction healers and chars that can ignore it, it isnt as efficient as it was before. He isn`t a bad character but is just plain and pale compared to some

C+

Rin
Another one like Obito that had her use reduced recently.Rin was legit one of the most annoying characters back when there wasn`t so much spiky characters.Her heals are still good but not even near as good as Sakura S,Shizune and even Tsunade , which doesn`t really make her a first choice healer.Her pit trap was improved because you take damage even when you go invul against it now, actually you take 30 as if you used another skill but the fact that it`s not invisible anymore is also a minus.

C
  Posted on February 24, 2016 20:53
sanin-orochi
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#115

Aligned to its anime counter-part, Obito seems pretty much like a watered down version of Young Kakashi with his affliction skill being the only thing setting those two apart...kinda. Obito feels like pretty much the same as Kankuro -- a filler, but the thing here is that Obito isn't exactly great as a filler as well; "Piercing Stab" is a nice cheap spammable skill that can easily fit in 100 damage combos, but if that's not what you're attempting to do with it a lot is left to be desired; "Obito Sharingan" also seems like a good supporting skill but given the fact that Obito is a low priority target, you will rarely manage to pull that one off. Overall Obito faces stiff competition within his own niche that can be fulfilled by other characters just as good, to not say better.
Moves to C+


Pretty much in the same boat as Obito; Rin faces stiff competition with fellow healers. "Mystical Palm Healing" isn't a bad skill by itself, but it's also far from being unique with many other characters being able to accomplish to exactly same thing. The one and only thing Rin's got over others healers is her ability to potentially dish out 30 piercing damage for a genjutsu, which is nice because it means she won't clash with the more offensive orientated Taijutsu characters; on the downside, her heal costs a ninjutsu which means she won't work as effectively with the abundance of Ninjutsu users out there, thus effectively reducing the amount of teams she could fit in. Additionally, "Medical Kit" is nice for allowing any healer character, Rin herself included, to heal high amounts of damage in a short amout of time which is another plus for her. But, untimately, if the Taijutsu chakra spot if still available, there's little to no reason to pick Rin over, say; Sakura or Sakura (S).
Moves to C


desangele wrote:
Kin should be higher imo and Tenten i would put in A.
Anyways since i don`t wanna post only on chars yall already ranked and be a douche ima give a try on these new ones.
We'll be going over everything again, once we're done, if anything seems inaccurate. But yeah, inaccuracies are bound to happen if this topic doesn't get enough feedback: not enough input from you guys = innacuracy, so the more people get to post here, the more accurate everything turns out to be.

That even sort of rhymes, so it must be true.
  Posted on February 25, 2016 05:03
Meliodas
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#116
Young Kakashi -- A dynamic character who's definitely kept his spot around the top for reasons apparent to anyone who's played him. His Sharingan copying abilities + combos are downright annoying if used against you, but can also be game changers if used by yourself in a strategic sense, especially since the Sharingan itself costs no chakra now. His combo ability and how he just deals with general combos and gimmicks is great, though, as said above, he finds himself struggling a bit if he doesn't get started properly.

A-

Obito -- Personally, I've always liked Obito. His Sharingan influenced random 25 piercing skill is great when you can just string it along with assaults from other characters, but he definitely finds himself struggling against characters who can reduce damage and stun him for a lengthy time with little to no punishment between the moves. He's got a decent kit, but he just gets outshined now.

C+ at best imo

Rin -- She just feels so underwhelming and like a detriment to the general flow of a game, honestly. Sure, her healing enhancer is a great move, but it costs 2 out of the 3 chakra you may or may not have just gotten to use it, which almost leaves you stranded a turn unless you've been patient with using any of your chakra and just let yourself get smacked about a while. Her offensive abilities are what kill me, tbh. While Pit Trap is effective in its own right when people don't see it coming and you can string it along without interfering with other members of your team [as it costs a gen], plus the defense is nice, if someone doesn't use a skill or even just hits you with piercing or affliction damage that eclipses what you just dealt, it almost feels worthless having used the move to begin with.

C-

Maybe it's never too late to start living the life you really want. Sig's by Teri!
  Posted on February 25, 2016 14:06
Fennekin
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#117
A-
A character where the little things matter. Young Kakashi has small, but affordable damage that can be easily boosted, and they offer some small but useful effects. His Sharingan is a good anti-skill, which can allow him to one-up his opponents when needed. A great choice for teams without heavy damage or if they just need some offensive support.

C+
A couple years ago, Obito would've been dominant in the meta. Good damage reduction with some solid, spammable piercing and affliction damage without costing more than one chakra would be a godsend for some teams. Unfortunately, that's not exactly the case these days, as there are a lot of ways to make his damage a lot less scary and to work around his Sharingan's second effect. Still, he offers good affliction damage and can fit onto some teams that need some cheap and not-so-clashy damage.

C+
The problem with Rin is that her damage can be reduced twice, because it's two sets of damage. So a skill that reduces her damage by 5 will reduce it by 10 instead, which sucks. The other problem is that her heals are a little awkward; 10 health for 3 turns is hardly worth its cost, and its effect is very situational. Still, her Pit Trap is a pretty good skill if she can get the full damage off, and it helps check invisible skills (I think you guys are sleeping on this a little); not to mention that she's a staple for healing teams.
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  Posted on February 25, 2016 16:29
sanin-orochi
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#118
Updating this within a couple of hours, give or take.
  Posted on February 25, 2016 17:32
dawee59
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#119
Fennekin wrote:
A-
A character where the little things matter. Young Kakashi has small, but affordable damage that can be easily boosted, and they offer some small but useful effects. His Sharingan is a good anti-skill, which can allow him to one-up his opponents when needed. A great choice for teams without heavy damage or if they just need some offensive support.

C+
A couple years ago, Obito would've been dominant in the meta. Good damage reduction with some solid, spammable piercing and affliction damage without costing more than one chakra would be a godsend for some teams. Unfortunately, that's not exactly the case these days, as there are a lot of ways to make his damage a lot less scary and to work around his Sharingan's second effect. Still, he offers good affliction damage and can fit onto some teams that need some cheap and not-so-clashy damage.

C+
The problem with Rin is that her damage can be reduced twice, because it's two sets of damage. So a skill that reduces her damage by 5 will reduce it by 10 instead, which sucks. The other problem is that her heals are a little awkward; 10 health for 3 turns is hardly worth its cost, and its effect is very situational. Still, her Pit Trap is a pretty good skill if she can get the full damage off, and it helps check invisible skills (I think you guys are sleeping on this a little); not to mention that she's a staple for healing teams.

Both sets of pit trap are piercing dmg, so this will only work against unpiercable damage, which is rare
  Posted on February 25, 2016 17:36
Fennekin
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#120
dawee59 wrote:
Fennekin wrote:
A-
A character where the little things matter. Young Kakashi has small, but affordable damage that can be easily boosted, and they offer some small but useful effects. His Sharingan is a good anti-skill, which can allow him to one-up his opponents when needed. A great choice for teams without heavy damage or if they just need some offensive support.

C+
A couple years ago, Obito would've been dominant in the meta. Good damage reduction with some solid, spammable piercing and affliction damage without costing more than one chakra would be a godsend for some teams. Unfortunately, that's not exactly the case these days, as there are a lot of ways to make his damage a lot less scary and to work around his Sharingan's second effect. Still, he offers good affliction damage and can fit onto some teams that need some cheap and not-so-clashy damage.

C+
The problem with Rin is that her damage can be reduced twice, because it's two sets of damage. So a skill that reduces her damage by 5 will reduce it by 10 instead, which sucks. The other problem is that her heals are a little awkward; 10 health for 3 turns is hardly worth its cost, and its effect is very situational. Still, her Pit Trap is a pretty good skill if she can get the full damage off, and it helps check invisible skills (I think you guys are sleeping on this a little); not to mention that she's a staple for healing teams.

Both sets of pit trap are piercing dmg, so this will only work against unpiercable damage, which is rare
I was talking about a skill like Female Bug, which is not damage reduction but something that still reduces damage.
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